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Starfield Persuasion & Dialog System

Game Director Todd Howard responds to some of the community’s questions, including questions about games that inspired him while creating Starfield, customization, Starfield’s persuasion system and more. One of the early questions which Howard addresses is how much of a ‘hard sci-fi’ game Starfield will be? He states that while the developers wanted to lean …

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Into the Starfield – Ep2: Made for Wanderers

Continue watching Game Director Todd Howard, Design Director Emil Pagliarulo, Lead Quest Designer Will Shen and Lead Artist Istvan Pely as they discuss how Bethesda plans to bring an immersive RPG experience to Starfield.