Starfield Outpost Guide
Outposts will likely serve as safe bases and landing sites, where the player and crew can rest, repair and refuel before traveling out into space again. The addition of new outposts on other planets and moons could also serve as a way to enable the player to travel further into space, so that a network of outposts stretching to the outer limits of the universe could keep the player within a reasonable safe range of refueling or rescue.“These act as a home away from home, for survival and resource generation.” Todd Howard, Game DirectorThere is a quick shot of the Outpost UI as a few building structures are being put into place. This is clearly a brand new outpost being put into place as the lower right of the UI shows a count of:
- Cargo: 0
- Crew: 0
- Power: 30
- Production: 0/min

- Outpost Airlocks: which are likely meant to serve as a gateway/transition space between the outside world and the interior living space of the outpost itself.
- Hab: likely this is short for ‘habitat’ – so a basic Four Wall Hab might be regular living space
- Science Lab: could be space dedicated to research.
- Hallways: meant to connect the larger living and workspaces to one another
- Watchtowers: presumably allow you or crewmembers to keep an eye out for threats – whether those were from the surface or from space.

Looking for more about Starfield?
Starfield Character Creation ExplainedStarfield Exploration
Starfield – How Long is the Game?
Starfield Gameplay Breakdown I’ll be doing more deep dives into Starfield and covering the game on starfieldguides.com. I’d encourage you to hit the subscribe for the newsletter if you want the latest posts and guides when the game launches. I’ll also be streaming the game on twitch.tv/deltiasgaming.