Starfield Trait Kids Stuff

Starfield Traits Guide

Welcome to the Starfield Traits Guide where we’ll explain everything we know about Traits in the new upcoming Bethesda game Starfield.

Players can select up to three attributes from a wide list of Traits to shape their characters even further. Each provides unique advantages and disadvantages and thus traits are optional. However, some traits cannot be combined with others. For example, having Traits like “Introvert” can’t be combined with the “Extrovert” trait. We don’t know how exactly the traits will influence the gameplay, yet we have some details about a couple of them. For example, with the “Kid Stuff” trait, your character will be able to visit their alive parents, and 10% of all the money players earn will be deducted and sent to the parents. This opens possible dialogue options maybe special quests or events in-game.

Starfield Trait Preview
Starfield Trait Preview

Traits we have seen so far

Trait
Advantages
Disadvantages
Incompatible Traits

Alien DNA

Empath

Extrovert

Freestart Collective Settler

Introvert

More endurance when adventuring alone.

Less endurance when adventuring with other human companions.

Extrovert

Kid Stuff

Your parents are alive and you can visit them at their home.

10% of the money you earn is deducted automatically and sent to your parents.

Neon Street Rat

Gain access to special dialogue options and better rewards from some missions on Neon.

Crime bounty by other factions is greatly increased.

Any other faction allegiance trait.

Raised Enlightened

Gain a significant discount at the Enlightened organization store.

Lose access to the Sanctum Universum organization store.

Any other religion trait.

Raised Universal

Gain a significant discount at the Sanctum Universum church store

Lose access to the Enlightened organization store.

Any other religion trait

Serpent’s Embrace

Grav jumping provides a temporary boost to health and endurance.

Health and endurance are lowered if you don’t continue jumping regularly – like an addiction.

Any other religion trait.

Spaced

Health and endurance are increased when in space.

Health and endurance are decreased when on the surface.

Terra Firma

Starter Home

You own a small house on a peaceful little moon.

Start with a 50,000 credit mortgage with Galbank.

Taskmaster

Terra Firma

United Colonies Natives

Unwanted Hero

I hope that after reading our Starfield Traits Guide, you have an idea of how traits will look and work in Starfield. What traits will you pick for your first character? Which traits do you think are the most interesting and have the most impact on the gameplay?

Thanks for reading!

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